Artists and graphic designers present printed matter – such as books, posters or magazines – in the digital environment of web-portfolios. There are a few examples of printed matter which pretend they’re physical throughout the web, without ever getting produced or even being published in the “real world”. Thereby the digital presentation of those fictive products is guided by their analogue realizability. Actually there are no limitations to the enactment of fictive printed-products in the net. The exhibition “Print Fiction” wants to encourage artists and graphic designers to ask how utopias of printed matter can look like.

Michael Alfred

this seems relevant

GeoCities - Wikipedia, the free encyclopedia

In 1996, GeoCities had 29 “neighborhoods,” which had groupings of content created by the “homesteaders” (GeoCities users).[39] By 1999, GeoCities had additional neighborhoods and refocused existing neighborhoods.[40]

  • Area51 and Vault – Science fiction and fantasy
  • Athens and Acropolis – Teaching, education, reading, writing, and philosophy
  • Augusta – Golf
  • Baja – Off-road SUVs and adventure travel
  • BourbonStreet – Jazz musicCajun foodNew Orleans and Southern United States topics
  • Broadway – Theater and performing arts
  • CapeCanaveral and Lab – Science, technology, engineering, mathematics, and aviation
  • CapitolHill – Politics and government
  • CollegePark and Quad – University life
  • Colosseum, Field and Loge – Athletics and sports
  • EnchantedForest – Topics of interest to children
  • Eureka – Small business and home offices
  • Fashion Avenue – Fashion
  • Heartland and Plains – Parenting and family (Originally also focused on pets)[39]
  • Hollywood and Hills – Films and actors
  • HotSprings – Health and fitness
  • MadisonAvenue – Advertising
  • MotorCity – Automobiles and racing and dodge cars
  • NapaValley – Wine
  • Nashville – Country music
  • LeftBank – Romance, poetry, and the arts (For Paris-related topics such as food and culture around 1996)[39]
  • Pentagon – Military
  • Petsburgh – Pets
  • Picket Fence – Home improvement and real estate
  • Pipeline – Extreme sports
  • RainForest – Conservation
  • RodeoDrive – Shopping and upscale lifestyles
  • Research Triangle – Research and Development, technology
  • SiliconValley, Heights, Park, and Pines – Computers, hardware, programming, and technology
  • SoHo and Lofts – Art and writing
  • SouthBeach and Marina – A “high-style hot spot for hanging out, meeting and greeting, seeing and being seen.”
  • SunsetStrip, Vine, Alley, Palms, Studio and Towers – Music such as blues, grunge, punk rock, and rock ‘n roll
  • TheTropics and Shores – Travel and vacations
  • TelevisionCity – Television
  • TimesSquare and Arcade – Computer and video games
  • Tokyo – Far East-related topics, including anime
  • Vienna – Ballet, classical music, and opera
  • WallStreet – Business and finance
  • Wellesley – Women-related topics
  • WestHollywood – Gay, Lesbian, bisexual, and transgender topics
  • Yosemite – Outdoor recreation including climbing, hiking, rafting, and skiing

"Leveraging the web to make such content available for purchase requires creative producers to shift their starting position. Too often I’ve heard people blame the plight of creative industries on the alleged moral failings of potential consumers or fans. It’s time to move beyond the claim that most people using the web are feckless thieves just waiting to steal content. If you make quality content available in affordable, easily accessed formats, and you make it easy for people to find you and pay for that content, then you can leverage the web to find those who will part with their hard-earned cash for your work. That responsibility lies with the producers not the consumers."

Leveraging the web: how people are willing to pay for content | David Campbell (via photographsonthebrain)

(via photographsonthebrain)

Rhizome | Distorted Scans in Google Books


(Source: )

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This is cool too.

Really want to go to this lecture.

Really want to go to this lecture.

04250021 (by Nina Perlman)

04250021 (by Nina Perlman)

04250022 (by Nina Perlman)

04250022 (by Nina Perlman)